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Forum: Advance Theory:

FAQs written to help explain the more advance topics dealing with Car Audio and Multimedia.

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  1. Sound Weighting

    Started by GlassWolf, 05-19-10
    amplified, buzz, cable, car audio faq, car stereo faq, center, chan, channel, circuit, defined, detector, digi, digital, electronic, family, filters, flat, full, higher, human, louder, moderate, noise, passed, phone, range, rms, section, sensitivity, service, switch, typical, works
    • Replies: 0
    • Views: 2,658
    05-19-10 Go to last post
    • Replies: 0
    • Views: 5,330
    05-19-10 Go to last post
  2. Hoffman's Iron Law

    Started by GlassWolf, 05-19-10
    accept, advanced car audio, air, breaking, browsing, car audio faq, car stereo faq, case, coil, cube, cubic, dodge, drop, earlier, efficiency, engineering, factor, feet, game, huge, hz, increase, iron, lower, monster, note, provide, reference, relation, resonant, rms, sd, speaker, statement, surprise, switched, voice, volume
    • Replies: 0
    • Views: 4,151
    05-19-10 Go to last post
  3. Amplifiers - Power & Volume

    Started by GlassWolf, 05-19-10
    actual, advance car audio, car audio faq, car stereo faq, clipping, combination, complicated, current, defined, distorted, driving, dust, equivalent, guides, hz, impedance, increase, lower, marketing, mix, noise, note, past, professional, protection, quieter, recommended, rms, short, sounds, suggestions, table, times, total, typical, watts, ways, wider
    • Replies: 0
    • Views: 5,432
    05-19-10 Go to last post
  4. The Anatomy of an Amplifier

    Started by GlassWolf, 05-19-10
    100, 7, ability, ac, accept, bit, called, capacitance, choose, clean, compression, created, current, dead, designed, digital, distorted, driving, easily, esr, events, features, hear, hope, increases, information, introduced, materials, noise, notice, past, powerful, protection, provide, pulse, removed, rms, section, short, single, speaker, specifications, stand, steering, table, terms, times, typically, watts, width, works, yellow
    • Replies: 0
    • Views: 3,889
    05-19-10 Go to last post
  5. Sound Stage Tuning

    Started by JeremyC, 06-03-09
    advanced car audio, car audio faq, car stereo faq, hertz, hook, important, matching, mids, noise, notice, overpowering, pi, pink, playing, plays, polarity, puts, rear, run, sounds, stage, swap, track, true, tune, turn, tweets, volume, ways
    • Replies: 0
    • Views: 3,607
    06-03-09 Go to last post
  6. How to set Gains with a dmm

    Started by cargodz, 04-28-07
    10, 3, 40, amps, bass, breaking, bring, chan, channel, compatable, damn, dead, digital, din, disc, earlier, easily, experienced, feel, free, full, gain, gains, ha, head, increase, knob, love, mark, mike, million, models, music, normal, notice, old school, orion, plenty, plug, plugs, ported, range, remember, rms, run, setup, sounds, speaker, subs, sucks, suggest, tape, times, unit, volume, wanna, watts, wires, wood, years
    • Replies: 7
    • Views: 4,741
    04-29-07 Go to last post
  7. Impedance Rise

    Started by GlassWolf, 02-02-07
    air, angle, called, capacitance, causing, coil, combination, complicated, concept, cone, consistent, current, damping, designed, distortion, due, equivalent, excursion, factor, ha, impact, impedance, important, increase, increases, lower, midbass, moving, note, options, performance, rise, search, single, stray, total, voice, worry
    • Replies: 0
    • Views: 2,113
    02-02-07 Go to last post
    • Replies: 0
    • Views: 12,689
    01-20-07 Go to last post
  8. SQ, SPL, or Boom car?

    Started by GlassWolf, 03-20-06
    bass, bi, bit, cac, car, cars, ces, choosing, competition, competitors, covers, drivers, efficiency, excess, excursion, fine, frequencies, frequency, geolemon, ha, hear, higher, hit, hz, inside, left, midbass, model, motor, moving, playing, ported, possibly, quality, resonant, risk, single, sound, sound quality, spl, subwoofer, systems, thread, typical
    • Replies: 0
    • Views: 1,906
    03-20-06 Go to last post
    • Replies: 0
    • Views: 1,510
    01-20-06 Go to last post

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